Wolf3D
A downloadable game for macOS
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A raycasting engine using Wolfenstein 3D (1992)'s rendering algorithm.
Raycasting is a rendering technique to create a 3D perspective in a 2D map. Back when computers were slower it wasn't possible to run real 3D engines in realtime, and raycasting was the first solution. Raycasting can go very fast, because only a calculation has to be done for every vertical line of the screen.
Status | Prototype |
Platforms | macOS |
Author | M. Sami Gürpınar |
Genre | Action |
Tags | 3D, 8-Bit, First-Person, FPS, Retro |
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Click download now to get access to the following files:
wolf3d.zip 7 MB
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